Valo Climb
3/F Future Arena
Valo Climb

Introduction
The world's first interactive climbing wall combines traditional climbing with digital gaming. By integrating motion capture technology and projection effects, it transforms a physical climbing wall into a unique climbing experience. Participants interact with virtual elements on the wall through projection technology while climbing, completing various challenges to enhance their enjoyment of climbing. There are over ten different experience modes to choose from. In the sport climbing mode, the projection displays designated routes and holds, and the capture technology recognises scores. In the soccer mode, participants aim at the projected ball trajectory to hit the opponent's climbing wall.

 

 

Experience Flow

1.  Participants select the number of participants, experience mode and difficulty level.
2. Follow the prompts to stand in the designated position for the sensor to recognise the participants.

3. Climb the wall according to the instructions for each experience and fully engage the whole body.

4. The experience ends after a designated time.

 

 

Rules

1.  A maximum of two participants can experience simultaneously within the designated area.
2. The weight limit of each participant is 120 kg.
3. Participants must follow the rules and safety precautions.
4. Participants should wear comfortable sports clothing.
5. Participants must assess their own physical condition and determine if they are fit to participate.
6. Those who are pregnant, with heart disease, high blood pressure, chronic illnesses or acrophobia should not participate in this experience. The company will not assume any responsibility or liability.
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